feat: remove like event (unreliable via INTERACT_WORD_V2); restore portable build dir
- Drop 'like' event from rules, handler and web UI (Bilibili like messages are not reliably delivered as INTERACT_WORD_V2 msg_type=6) - Keep enter_room / follow / interact_other - event_rules.json rewritten without like key - build.py keeps BUILD_DIR = dist/portable
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-3
@@ -20,7 +20,6 @@ DEFAULT_RULES = {
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"blind_box": True,
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"enter_room": True,
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"follow": False,
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"like": False,
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"interact_other": False,
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"buy_guard": True,
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"guard_toast": False,
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@@ -32,7 +31,6 @@ DEFAULT_RULES = {
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"blind_box": "\u611f\u8c22\u7531{viewer_name}\u6295\u5582\u7684{gift_name}\u7206\u51fa\u4e86{blind_box_gift}",
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"enter_room": "\u6b22\u8fce{viewer_name}\u8fdb\u5165\u76f4\u64ad\u95f4",
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"follow": "",
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"like": "",
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"interact_other": "",
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"buy_guard": "\u606d\u559c{ships_viewer_name}\u6210\u4e3a\u5c0a\u8d35\u7684{ships_level}",
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"guard_toast": "",
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@@ -42,7 +40,7 @@ DEFAULT_RULES = {
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}
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ALL_EVENTS = [
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"danmaku", "gift", "blind_box", "enter_room", "follow", "like",
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"danmaku", "gift", "blind_box", "enter_room", "follow",
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"interact_other", "buy_guard", "guard_toast", "super_chat",
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]
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